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Technical Projects
Machine Learning for Determining Project Team Size
The goal of this project was to build machine learning models that can predict team size based on project characteristics. A group project created for CSU's Machine Learning Foundations and Practice class.
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From a project management perspective, this kind of predictive modeling can assist in forecasting personnel needs, optimizing workload distribution, and improving scheduling. By analyzing what features most influence results, we discovered the optimal team size dependent on the project that maximizes productivity within the group and overall project success which allows valuable insight on how to best allocate resources.

Fighting Current VR Game
This Virtual Reality game is based on my animated short film 'Deep Sea.'
​Grapple onto goblin sharks and collect bioluminescent jellyfish while navigating through hydrothermal vents and deep-sea dangers. This game was created using Unity, C#, and XR interaction tools. It's an endless runner game like Subway Surfers.
An AI-Powered Active Learning Tool
A simple web app that reads transcripts/notes and generates quizzes.
Created for a final project exploring the use of LLMs for active learning. Tested different models' output, worked with token & rate limits, and prompt engineering.
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