
Nicole Nageli
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Latest In-Progress Project:
More Projects:
I post finished artwork on @nicolenageliart and sketches/studies on @nicolenagelisketch on Instagram!
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Mars Landscape
Mars Rover Animation & Landscape


Falling Columns Animation
Tiny Town Model



Beatboards for 'Deep Sea' Short Film
Assignment from STORY! with Mike Rianda Class




'Deep Sea' Test Animatic

Scene from 'Another Angle' Short Film
I was one of the storyboarders for the 'Another Angle' short film, created in one month by a team of artists.




Fighting The Current VR Game
​Grapple onto goblin sharks and collect bioluminescent jellyfish while navigating through hydrothermal vents and deep-sea dangers. This game is based of my animated short film 'Deep Sea'.
This game was created using Unity, C#, and XR interaction tools. It's an endless runner game like Subway Surfers.
Crab Crush Game
Deep in the hydrothermal vents, you are a scientist-hating yeti crab destroying robots! Like Angry Birds, slingshot the crab and destroy all the robots in one hit.
This game was created in Unity and C#. The game assets were drawn in Procreate.
Unity Water Shader
This shader was created using C#, Unity Shader Graphs, and modified Voronoi noise to create the ripples in the water.


Worst Way to Enter A Phone Number Website
Using HTML, CSS, and JavaScript, I had to create the world's worst possible way to enter a phone number. I made a game where your cursor acts as a flashlight, trying to find the moving digits in the dark. A 'clear' button is hidden with the numbers, for Extra Evil Points.
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Handwriting Recognition using Artificial Intelligence
I learned how to create an AI neural network that uses deep learning to recognize handwritten numbers. It has 97% accuracy.
I used Python, Keras API, TensorFlow, and Google CoLab for this project.